KetMol
KetMol
  • Видео 169
  • Просмотров 436 890
This game forced me to answer a very interesting question in the most cruel of ways
This is the story of my first playthrough of a game that shows a very different perspective of war. Both Movies and games tend to show the perspective of the people fighting in wars, not the civilians just trying to survive. But "This war of mine" is an exceptions. And it is a very good game. A very cruel game but very good.
If you want to check out this war of mine you can do it here:
store.steampowered.com/app/282070/This_War_of_Mine/
www.thiswarofmine.com/
It is published by 11bitstudios. The team behind frostpunk and a bunch of other excellent games:
11bitstudios.com/
My Socials
Twitter: Ketmo785
Discord ((not active right now)
RUclips: www.youtube.com/@Ketmo785
Просмотров: 56

Видео

Streaming the most heartbreaking gameStreaming the most heartbreaking game
Streaming the most heartbreaking game
Просмотров 386 дней назад
This game broke me slowly. It grinds you down until you make decitions you don't want to make just to survive a few days more. The game is This War of Mine
Streaming Robocraft 2 closed beta gameplayStreaming Robocraft 2 closed beta gameplay
Streaming Robocraft 2 closed beta gameplay
Просмотров 26314 дней назад
Robocraft 2 is a game about building robots from blocks and then use them to fight other players, who also build robots from blocks. Robocraft 2 is in closed beta and you can apply for access at the steampage of Robocraft 1 store.steampowered.com/app/301520/Robocraft/
Playing the New Robocraft 2 for a little bitPlaying the New Robocraft 2 for a little bit
Playing the New Robocraft 2 for a little bit
14 дней назад
Mostly just testing to stream a bit since I don't usually do that
Building in Robocraft 2 -A closer look at building in Robocraft 2 closed betaBuilding in Robocraft 2 -A closer look at building in Robocraft 2 closed beta
Building in Robocraft 2 -A closer look at building in Robocraft 2 closed beta
Просмотров 45514 дней назад
In this video I take a closer look at building in Robocraft 2, both talking a bit about key concepts as well as actually building a robot to use in arena combat. If you want to try Robocraft 2 you can sign up for the playtest here: store.steampowered.com/app/301520/Robocraft/ My Socials Twitter: Ketmo785 Discord ((not active right now) RUclips: www.youtube.com/@Ketmo785
Streaming Robocraft 2 closed beta while waiting for civ VII to release in 2025Streaming Robocraft 2 closed beta while waiting for civ VII to release in 2025
Streaming Robocraft 2 closed beta while waiting for civ VII to release in 2025
Просмотров 17219 дней назад
Just some mixed gameplay and chat during a shorter stream of Robocraft 2 closed beta gameplay If you like to apply for access to the beta it is possible to do so on the steampage of Robocraft 1
Playing the New Robocraft 2 for a little bitPlaying the New Robocraft 2 for a little bit
Playing the New Robocraft 2 for a little bit
Просмотров 14721 день назад
Mostly just testing to stream a bit since I don't usually do that
Robocraft 2 Its back, again. A look at an early playtest version of Robocraft 2Robocraft 2 Its back, again. A look at an early playtest version of Robocraft 2
Robocraft 2 Its back, again. A look at an early playtest version of Robocraft 2
Просмотров 1,6 тыс.21 день назад
Freejam have started over with a new version of Robocraft 2. This time similar to Robocraft back in 2015. Will players like this version better. In this video I take a quick look at the playtest version of Robocraft 2 and talk a bit about how it compares to Robocraft 1. If you want to apply for access to the playtest you can do that on the storepage for Robocraft 1 store.steampowered.com/app/30...
Aloft -A very promising raftlike survival game with unique buildingAloft -A very promising raftlike survival game with unique building
Aloft -A very promising raftlike survival game with unique building
Просмотров 26225 дней назад
Aloft is a crafting survival title currently under development scheduled to release in 2024 and there is a playable demo on steam right now. In this video I will talk about why I think this is a very interesting title that can shape up too become a very good co-op game in the, “raft” genre. I will take a good look at the demo, both the good stuff and also talk about stuff I think they need to s...
A very unique roof for the carpenters house in EnshroudedA very unique roof for the carpenters house in Enshrouded
A very unique roof for the carpenters house in Enshrouded
Просмотров 1,5 тыс.Месяц назад
Showcasing some different building techniques in Enshrouded building a house for the carpenter. Among other things a roof that is probably different from any roof you have seen in any other build. CHECK OUT ENSHROUDED enshrouded.com/ store.steampowered.com/app/1203620/Enshrouded/ www.reddit.com/r/Enshrouded/ Discord: discord.gg/enshrouded My Socials: Twitter: Ketmo785 RUclips: www.y...
Why Hades 2 is amazing. The De.. eh God of the underworld is in the detailsWhy Hades 2 is amazing. The De.. eh God of the underworld is in the details
Why Hades 2 is amazing. The De.. eh God of the underworld is in the details
Просмотров 103Месяц назад
Hades 2 is a roguelite action RPG and probably the best game of that genre to release in quite some time. This video is about what makes Hades 2 an amazing game. At least in my opinion. There is so much stuff in Hades 2 that really feels like a step above most other games. There is a lot of things, from small to big design decisions and how the game plays where I feel Supergiant games does a fa...
Most promising upcoming co-op crafting survival games for 2024 and beyondMost promising upcoming co-op crafting survival games for 2024 and beyond
Most promising upcoming co-op crafting survival games for 2024 and beyond
Просмотров 499Месяц назад
This is a list of the upcoming co-op crafting survival games that I look forward to the most that will, if not release this year, in 2024, then at least somewhat close to it. The toplist only consists of co-op games so single player games are not on the list regardless of how promising they are. Same goes for PVP titles. This is my top list of co-op games so games where it is very likely that y...
Win in less than 2 years in Manor Lords. Rushing large town, On The Edge, DefaultWin in less than 2 years in Manor Lords. Rushing large town, On The Edge, Default
Win in less than 2 years in Manor Lords. Rushing large town, On The Edge, Default
Просмотров 1,6 тыс.Месяц назад
A guide and a bit of let’s play showing how to win super fast by reaching Large Town playing the scenario on The Edge in Manor Lords. Manor Lords is a survival City builder with some unique and interesting mechanics and a bit of total war DNA in terms of how combat works. It is in early access so there are still some things missing and other things in need of balancíng. Regardless I feel the ga...
Claim regions faster than the AI in Manor Lords. 3 regions before 1.5 years!Claim regions faster than the AI in Manor Lords. 3 regions before 1.5 years!
Claim regions faster than the AI in Manor Lords. 3 regions before 1.5 years!
Просмотров 29 тыс.2 месяца назад
Showing step by step how mercenaries in combination with clearing camps can get you 3 regions by may of the second year in Manor Lords. The combination is a bit broken in terms of early game military power and growth. by the way. Sorry about the clicking sounds in the background. It was my gf playing on another computer next to me. Didn't think it would sound that loud. Here is a much longer gu...
Short Review of Manor Lords & long let's play with tips and strategyShort Review of Manor Lords & long let's play with tips and strategy
Short Review of Manor Lords & long let's play with tips and strategy
Просмотров 9182 месяца назад
This is an Early access Review, a let’s play and a guide for the early to early mid-game all in one video for Manor Lords. Manor Lords isa survival city builder with beautiful graphics that bring some new ideas to the genre. This video starts with a short form review followed by a longer let’s play where I elaborate as well as providing strategy and gameplay tips along the way. It is almost a 4...

Комментарии

  • @sharkenjoyer
    @sharkenjoyer 13 часов назад

    Looks like they're just rereleasing robocraft 1 but with unreal graphics. Is it really what fans want? More of the same but with bloom? Even the previous fiasco of robocraft 2 was more unique with how you can leave your bot and how you could make so many cool crafts with moving parts. You could build your own turret design, but no. We're back to 2015 but with triple A's idea of "high fidelity graphics" where it's just a big bloom and particle effect shitshow.

  • @NervousOne466
    @NervousOne466 19 часов назад

    This looks very promising i rly hope they got it right this time im and old school robocraft player and ive missed this game. The only thing i dont like so far is autoheal mechanic. Back in the day rc picked when you had megabots fighting alongside mechs with healing guns. Sure its annoying when you cant even move but permament damage was the point and it worked.

  • @Sam-ob3sb
    @Sam-ob3sb День назад

    my creativity 5 dup is making abstract art always :(

    • @Ketmo785
      @Ketmo785 День назад

      Oh this video I made for so long time ago.. I should really get back to playing ONI sometime

  • @denisandrey7136
    @denisandrey7136 День назад

    Is it still on mobile robocraft

  • @druncle1977
    @druncle1977 2 дня назад

    Very good video, I love this game so much!

    • @Ketmo785
      @Ketmo785 2 дня назад

      Thank you! I have the habit of buying way to many games during steamsales just because they are something like 50% or more off and got very good reviews. This game was one of those purchases. I have this huge backlog of games that I bought and haven't gotten around to play yet. Really glad I got around to play it eventually thought

  • @-lijosu-
    @-lijosu- 2 дня назад

    Good video. Short but effective.

    • @Ketmo785
      @Ketmo785 2 дня назад

      Thank you! Not my usual style of video so might not get that many views. But I ended up writing a script after playing This War of Mine and really felt like making a video about it.

  • @jacem4817
    @jacem4817 2 дня назад

    New u don't get the same amount back any more it's like half.just so u know

    • @Ketmo785
      @Ketmo785 2 дня назад

      Oh. Good to know. I haven't played in a little while now so I guess they must have changed it in one of the later patches for some reason.

  • @ekaterinakuznetsova5893
    @ekaterinakuznetsova5893 3 дня назад

    Cool build and some very inspiring techniques used!

  • @Dawz3G
    @Dawz3G 4 дня назад

    THIS VIDEO GAME ME SO MUCH *explitive* INSPIRATION!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Definitely going to use some of these tips and give you all the credit. This is an absolutely amazing, fantastically brilliant and spectacularly wonderful build my friend. 🥂

    • @Ketmo785
      @Ketmo785 3 дня назад

      Oh thanks a lot for the kind words! Glad you enjoy the build. Right now during the summer I unfortunately don't have much time for videomaking and build videos takes quite a lot of time and preparation but I plan to return to Enshrouded after the summer with some more build videos.

  • @davidtitanium22
    @davidtitanium22 5 дней назад

    as long as they get right the core gameplay of build-drive-fight, i think they'll at least have a stable player base, then they can move to adding their new ideas without taking away from the core. I personally think the idea of being able to leave your robot was a pretty cool one, could be its own tech tree up to something like an ejector seat when you're losing the fight, maybe you can go walk back to base to summon a new bot or continue the fight on foot like a maniac

    • @Ketmo785
      @Ketmo785 5 дней назад

      The tech for leaving the robot is there. The rebuild is using the same codebase. They re used as much as they could so it is just a matter of if they want that to be a thing or not and if they can come up with gameplay ideas that makes leaving the robot a useful gameplay mechanic. Right now they seem to be very afraid to stray top far from the RC1 2015 something gameplay so I doubt it will happen. At least not anytime soon.

  • @plasticfrank
    @plasticfrank 5 дней назад

    FreeJam has been ruining RC for years listening to the loudest players. They are never going to recapture their previous glory. There are so many more games now in the genre FreeJam pioneered that are doing it better. If suspension and steering mechanisms aren't user made, if turets aren't user made, if maps aren't user made, if game types aren't user made, what are we doing here? FreeJam is stagnant af. I'd rather play pvp Scrap Mechanic or pvp Trailmakers. If Instruments of Destruction added pvp it would blow RC out of the water. The early access version of Screwdrivers is breaking more ground than FreeJam has in a decade.

    • @Ketmo785
      @Ketmo785 5 дней назад

      Made me lol. They went from trying everything new compared to old rc1. I mean the idea of original rc2 was to give players mapmaking tools and have tons of user creation. But since it ended they way it did they reverted to not daring to try anything new and just make something super close to old rc1. In their defense. That was what most of the bad reviews for the first rc2 was calling for. but yes. kind of sad considering what a good old version of rc2 could have been given a lot more dev time

  • @Mallchad
    @Mallchad 5 дней назад

    Eh, I can already see the fissures in "lets make the game from 2014/2015" promise. Healing was a later addition, blocks look different which I don't mind but in theory but this look blocky and weird. That's one thing I didn't like about the OG either, it made making sleep bots hard and everything was cartoonish. This resource system is new I only remember basic credits and stuff. I don't mind a new resource system just please don't lie and say "we're going to remake Robocraft 2014/2015" because that's nearly not happening. Hellion crater I don't remember well but this looks very close to what I remember. Close enough to not care. Also in general I don't mind having new game features. I just get the lingering impression freejam doesn't really know how to make games and lucked out with the original game. And if they can't make new mechanics well then... Well. I'd rather they just reimpliment the original exactly as it was and leave it. because that was fun. and it worked.

    • @Ketmo785
      @Ketmo785 5 дней назад

      Its that last part that worries me quite a bit. I really liked the original physics based RC2 and I have the feeling that maybe another developer could have actually pulled it of and made an amazing game out of that idea but FJ just made too many bad decisions along the way. The new RC2 is a lot simpler game so probably easier to pull off. But their track record after RC1 has not exactly been great.

    • @Mallchad
      @Mallchad 5 дней назад

      @@Ketmo785 yeah. even the original game had telltale signs. like permadeath only leaves a lot of people left it because they die at the beginning of the match. but I enjoyed it. Tying colouring options and shield shapes to tiers was terrible and rigid. but I enjoyed it. Making it so that parts stick out so much and are so fragile that a few pot shots will immobilize anyone doesn't feel that great- oh... wait...

    • @Ketmo785
      @Ketmo785 4 дня назад

      @@Mallchad lol

  • @tkdwar76
    @tkdwar76 5 дней назад

    Really enjoyed listening to your thought process as you went through this build. You have a real talent for build design. Cheers!

    • @Ketmo785
      @Ketmo785 5 дней назад

      Thank you! Right now I have taken a bit of a break from Enshrouded but I will for sure be back later on with new builds.

  • @usagisenpai5457
    @usagisenpai5457 5 дней назад

    There's something about how the music is timed as well. Like when there's a shift in the fight, the music syncs with it in an amazing way that I don't think I've experienced before.

    • @Ketmo785
      @Ketmo785 5 дней назад

      This! The music is so on point. It is not background music but rather in interwoven part of the gameplay experience

  • @rezz77s
    @rezz77s 6 дней назад

    Robit

  • @makeupminx6103
    @makeupminx6103 6 дней назад

    What a cozy and informative video! This is so helpful for my current cozy build. Subscribed!

  • @druncle1977
    @druncle1977 6 дней назад

    <3

  • @TriloGStudio
    @TriloGStudio 7 дней назад

    The map is indeed different. It looks very similar tho.

  • @TriloGStudio
    @TriloGStudio 7 дней назад

    I thought I was the only on asking for them to go back. They def went back BUT they have all types of quality of life changes and changed how things work which I love (like removing the shields) I absolutely love how they put the shields on the blocks now.

    • @Ketmo785
      @Ketmo785 7 дней назад

      I have not really made up my mind about shield on the blocks. I don't dislike it. That said I did like the old electro shields as a build feature

  • @7missrachel
    @7missrachel 7 дней назад

    I love this building but trying to make it myself and I'm struggling with floorplan and room sizes... any chance for a how to make the base building video or schematic please?

    • @Ketmo785
      @Ketmo785 7 дней назад

      Hi. Unfortunately it would be a lot of work to make a schematic, time that I don't have right now. During the summer I have a lot less time for gaming and making videos so I will probably even struggle to get videos out at all until after summer. I have made a few videos about other games lately but I for sure will get back to Enshrouded and when I do I'll keep the suggestion of a build guide of the base house in mind. I'm sorry I can't make any promises. This is a late night hobby after my kids have gone to bed so time for gaming and videomaking can sometimes be very much lacking.

  • @7thDaughter
    @7thDaughter 7 дней назад

    I love the building in this game and keep coming back to your videos for tips and ideas, thanks so much for the amazing builds.

    • @Ketmo785
      @Ketmo785 7 дней назад

      Thanks a lot. I took a little break from Enshrouded playing other games but I for sure will come back and make more builds. Especially after a bit more content releases as it approaches 1.0

  • @carolehunt3275
    @carolehunt3275 8 дней назад

    I really enjoy your videos and enjoy all your very innovative ideas. I ran across a fix for something I found annoying that has probably already been identified but just in case - You can get rid of the rocks in grass areas by changing the terrain type - so changing from dirt to flower soil will stop the rocks from littering the area.

    • @Ketmo785
      @Ketmo785 7 дней назад

      Hi. First of all. Thank you! In regards to flower soil. Yes it does fix the annoying stones but it does not look the same as grass. I feel like the flowersoil is almost an unnatural green. I like the grass texture a lot more

  • @CheeseTruffles
    @CheeseTruffles 8 дней назад

    I had a huge wave of nostalgia when you mentioned r0sefall

    • @Ketmo785
      @Ketmo785 7 дней назад

      Yep. Rosefall was really big in RC back then.

  • @lmaogottem5984
    @lmaogottem5984 8 дней назад

    this looks much better than the original rc2, i still hope theyll make buildable turrets because that was the one thing in rc2 i really liked

    • @Ketmo785
      @Ketmo785 7 дней назад

      I feel like that won't happen. For that they need joints and it seems like they have gone back to the basics so I don't think they will really bring any thing from that version over. Unfortunately. Personally I would have liked them to not backtrack 100% but rather find a middle ground where some of the interesting things with building stayed but combat and damage system more like RC,1clientside and block by block damage.

    • @plasticfrank
      @plasticfrank 5 дней назад

      ​@@Ketmo785the compromise would have been saving primitives. Some players didn't like building suspension mechanisms? Turret assemblies? Saving primitives would mean you only have to design those parts once and you could use them ad infinitum in all of your subsequent builds. The Hello Neighbor racing game allows you to save primitives ffs. It's embarrassing that RC doesn't. It's ridiculous that RC2A added premade turrets instead of a system for saving primitive assemblies.

    • @Ketmo785
      @Ketmo785 5 дней назад

      @@plasticfrank They actually did, they had the precon system. you could create pre cons (a copy of a section of you robot) to paste on to any of your new builds. The issue was that the game was changing so fast with every single update that the pre cons would be obsolete after just one update. But they had the system in place.

    • @plasticfrank
      @plasticfrank 5 дней назад

      @@Ketmo785 I'm interested in when that was. But I guess it doesn't matter now 2A is forever gone. A new version of RC that is just as limited as the original doesn't seem like progress to me. I think a new RC needs deeper levels of creativity but I guess I'm not the demographic FreeJam is listening to.

    • @Ketmo785
      @Ketmo785 5 дней назад

      I'm not really either. I like games like ONI and space engineers way to much to be part of the core demographics for the new version :)

  • @TrizZzle
    @TrizZzle 9 дней назад

    I don't believe it will come in August. NMS release date was announced in march 2016 and set to june. 3 months before release. But it got delayed to August. And now with only 2 months until August I think we already would have a release date. But I hope you are right. It is the first game that I actually wait for being released in the last 10 years or so. And I agree with you that most developers would have abandoned their game and I really respect Sean Murray for keeping his promises (though it took a couple of years, so in the interview he actually was lying or at least knew it wasn't in the game at release). But what if NMS wouldn't have been successful? Would we have gotton the promised features? Anyways, I can't wait for this game and I hope that it is at least as much fun as Valheim was when it first was released. One thing I'm wondering about. Will LNF have destructible terrain?

    • @Ketmo785
      @Ketmo785 8 дней назад

      Unfortunately I think you are right and the best we can hope for is maybe a new trailer and some more gameplay footage :( ...But one can always hope!

  • @toxitron7385
    @toxitron7385 12 дней назад

    Looks fun, but i really liked the versatility of old rc2 building system. Im a rc1 player too, really like to play with my friends and clan.

    • @Ketmo785
      @Ketmo785 11 дней назад

      Yeah. I also really liked the old RC2 building system. I will miss it. This one, being true to old RC1, has rather boring building in opinion. And combat and health system is a lot better. For someone who do not care that much for building this version will most likely be a lot more fun than the previous. For those however who really like building, toying with logic and all that, then the building in this new version of RC2 will feel very much dumbed down.

  • @drixom9805
    @drixom9805 13 дней назад

    they really got back to the basics of the original game. im just starting out again but destroying people in my tier because nobody revenbers gun mounts and spaced armor. admittedly in t1 and t2 its not supee important but the higher you go the more you need it.

    • @Ketmo785
      @Ketmo785 11 дней назад

      Also they fill with bots so 95% of the players you face are bots and they are not very smart. They aim for the pilot seat, not the guns (that they actually do hit guns sometimes is not due to aiming at them but due to bullet spread). So if the pilot seat is well protected you always win against the bots by simply de gunning.

    • @drixom9805
      @drixom9805 11 дней назад

      @@Ketmo785 I figured that much out when you see 5 plus of the same build. though that's fine it helps with the wait times unfortunately freejam has to rebuild trust with this one. they forced to many changes on us in rc1 that people didn't want that's what ultimately led to it dieing to the point it's at now.

  • @uno2326
    @uno2326 14 дней назад

    Does triforcing work in this new Robocraft?

    • @Ketmo785
      @Ketmo785 14 дней назад

      Right now there is only one type of weapon laser. I haven't done a lot of testing but the damage seems to be pretty straight forward so any type of damage routing is probably useless. That said, when they introduce new types of weapons with different ways of damaging robots that might of course change

    • @druncle1977
      @druncle1977 14 дней назад

      it does, but it's pointless with how the laser works atm.

  • @-lijosu-
    @-lijosu- 14 дней назад

    Welcome back, gunbeds. You weren’t missed. I’d really like for you to keep talking about the OG RC2, even if it is just in passing or like, not in every video. As some examples: - You kept mentioning that what you build will look quite blocky. It would had been nice to have a mention that originally, that wasn’t the case. - The OG RC2 had the ability to lock the screen. It’s gone because they “rebuilt” it. There are core features missing because of this decision. I think people should have things like this brought to their awareness. Especially because this isn’t a case of FJ doing this once due to a rough launch, and in fact they have done something similar many, many times and could feasibly do it again.

    • @Ketmo785
      @Ketmo785 14 дней назад

      I haven't forgot about old RC2. But I think what I most likely will do at some point is a comparison video once this one is a bit further down into development or some other type of video focused on the topic of the old RC2 rather than trying to sneak it into every video about the new RC2. I also don't know how much content I will be doing on RC2. Probably some but I most likely do more mixed type of content with several different games and since I only have time for about 1 video per week that means it will be rather limited amount of RC2 content.

  • @druncle1977
    @druncle1977 14 дней назад

    yay RC2

  • @Rafyfou
    @Rafyfou 14 дней назад

    0:01 jumpscare 😂

    • @Ketmo785
      @Ketmo785 14 дней назад

      The decision to edit myself in not at the very start but like 1 sec into the video might not have been a wise one :)

  • @V0lcan000
    @V0lcan000 15 дней назад

    robocraft is like a zombie at this point, back from the dead, but never really alive either. Freejam have lost all their good faith with their constant changes and reboots so at this point, the bigger miracle is if they can stick to something.

    • @Ketmo785
      @Ketmo785 14 дней назад

      We will see this time around. But yes. It is probably the last chance for them.

  • @Pizza-xi3fs
    @Pizza-xi3fs 15 дней назад

    This is literally rc1 but with rtx at this point lol.

    • @Ketmo785
      @Ketmo785 14 дней назад

      IT is most certainly a very close adaptation. There are some new stuff. Like having a variety of materials and not just robits but those are all minor things and not really core gameplay.

  • @billcar50
    @billcar50 15 дней назад

    I'm a 2014/2015 player. Would like to play this!

  • @drkreuzer670
    @drkreuzer670 17 дней назад

    Eh. Still better than crossout

    • @drkreuzer670
      @drkreuzer670 17 дней назад

      I'm still gonna play from the depths more than robocraft, since from the depths is an awesome game

    • @Ketmo785
      @Ketmo785 17 дней назад

      I probably should try that game at some point. I have a feeling I might like it :)

  • @jasonrosser95
    @jasonrosser95 18 дней назад

    they have models of actual " Kitchen" decorations, you can see them in game. I wish they were craftable

    • @Ketmo785
      @Ketmo785 17 дней назад

      Yeah I know.. there are a bunch of props/placeables , like the old iron stove that the devs have access to when creating the map that we don't :(

  • @afterthefact6708
    @afterthefact6708 19 дней назад

    Would love for there to be megabots. Its also remarkable how quickly they are able to shit out versions of RC, the kicker is if they continue any real support.

    • @Ketmo785
      @Ketmo785 19 дней назад

      I think this is pretty much the last chance for FJ. They have to stick to this or it' over for RC. If they abandon this project too then they will lose the little trust they have left in the community. Also where do they go from here if this does not work? They already tried to do something different, something new, did not work out. This is the complete opposite. Keeping very close to the original RC. If this does not work out for them either I have a hard time to see a way forward for the franchise for FJ.

    • @plasticfrank
      @plasticfrank 5 дней назад

      @@Ketmo785 I can't imagine they even have a chance. Sure there are people pining for old school RC. But I don't think the group is big enough to propell a game to success. And this group of people aren't going to be particularly forgiving of any problems. They're already jaded by years of putting up with years of FreeJam's nonsense.

  • @frozensalt6174
    @frozensalt6174 19 дней назад

    I am mad at this...i was literally waiting for the updated version of the older version...THE AMOUNT OF CREATIVITY..the amount of BUILDS IS LIMITLESS..now we are just getting robocraft 2 aka robocraft 1 but worse..i wish they go back and stick with the older version but polish stuff more and slightly vhange some stuff

    • @Ketmo785
      @Ketmo785 19 дней назад

      I understand from a commercial perspective why they changed direction. That said I was also really sad to see the old version go. I think there could have been an audience for that game. But it needed a lot of work to get to be good enough and also that audience was probably for the most part very different from the audience it was marketed to, the RC1 audience.

    • @frozensalt6174
      @frozensalt6174 19 дней назад

      @@Ketmo785 yea I guess so...either way I hope they stick with something this time and don't abandon the project

  • @Anti-Smart
    @Anti-Smart 21 день назад

    I liked the "old" robocraft 2 a lot more than this. The "old" robocraft 2 was my first experience with the games and I was immediately disappointed when I saw that they've just gone back to a boring block based system, the system I came to the game to avoid.

    • @dukezero5074
      @dukezero5074 21 день назад

      It's very obvious that you never played the original Robocraft then haha

    • @-lijosu-
      @-lijosu- 21 день назад

      I played RC back in 2015 and I prefer the old RC2. The idea that RC1 was objectively better is ridiculous.

    • @Anti-Smart
      @Anti-Smart 21 день назад

      ​@@dukezero5074 And I'm getting sick of block based 90° grids being the only option.

    • @Ketmo785
      @Ketmo785 20 дней назад

      I liked the old one as well, it had some problems that was probably hard to solve. But I liked it. Wish some other company would do a physics based arena fighter at some point. Despite being sad to see that version scrapped I do think that this version is probably more commercially viable so from a purely business point of view I understand the change

    • @BanjooFandublagens
      @BanjooFandublagens 20 дней назад

      I prefer the RC1

  • @Jagaman
    @Jagaman 21 день назад

    After leaving the game in 2016, I hope they just focus on making the game and not keep adding gimmicks or crazy ideas.

    • @Ketmo785
      @Ketmo785 21 день назад

      So far it's just the basics and I guess they will start by adding obvious things like plasma, maybe mech legs, the question is where they go once they run out of content just replicating the stuff back from RC2015. Since it's free to play they can't just stop adding content. They will need to keep pushing stuff out.

  • @gamersandgames
    @gamersandgames 21 день назад

    Thx for the video. 😊

  • @Silhohen
    @Silhohen 21 день назад

    RC1 Vet here, I'm defs givin this a go, all the parts falling off is actually a really cool addition that doesnt effect gameplay balance. My main issue with RC2 was the large block building and the movement was way too slow and clunky. Also some AUS servers would have made it playable for me... Interested to see how they handle T10 and megas cuz the progression was one of their issues around the time they're rolling back to... They could pivot and try like a PVE with raids and shit, get a bunch of T10 bots and go fight a buch of well programmed mega AIs. PVP live services don't really work very well financially, especially creative ones and indie ones, so their market is probably on a knifes edge to begin with.

    • @Ketmo785
      @Ketmo785 21 день назад

      I am not sure they will ad megas. It's not a pure replica more like a very close to re-build. So, especially since megas had some issues, they might decide to skip it. Will be interesting to see what stuff they will include and what they will leave out.

    • @-lijosu-
      @-lijosu- 21 день назад

      Funny you mention that. There actually was an Aus server but no one could connect to it because FJ’s matchmaking system was so dreadful. We told them about it and they seemed to insist on tweaking wait times instead of fixing it.

  • @Nullpersona
    @Nullpersona 21 день назад

    The tab menu is only one option, as the different stations around the garage provide similar navigation control with a bit of aesthetic flair.

    • @Ketmo785
      @Ketmo785 21 день назад

      yep.. there was a lot of small stuff I skipped talking about because I wanted to keep the video rather short, so for example I didn't say much at all about the UI, but I think it's a lot better than in old RC2

  • @-lijosu-
    @-lijosu- 21 день назад

    It looks so shit.

    • @Ketmo785
      @Ketmo785 21 день назад

      It looks and plays like RC2015. I mean they went pretty all in in terms of making it close to the original. A few new ideas like variety of materials, not just robits and a bit different UI.. but like 99% the core gameplay and looks is RC2015/2014. ..so it looks like a 10 year opdl game I guess :)

    • @-lijosu-
      @-lijosu- 21 день назад

      Yeah lol It’s kind of cool how close it looks to an actual, modern RC 2015. But every time I see the block by block placement with the goofy, over-the-top placing and destroying animation (that the stans are probably eating up) I groan out loud. I also find it very amusing how it has autoheal. I wonder if they’ll remove that after adding nanos again. I can see it getting better with time, but I probably still won’t play it and it’s pretty gross what they had to sacrifice just to get less and satisfy a hoard of self righteous, insane bigots that can’t let go of the past. I don’t think it’ll take off even if everyone wants it to. As one last note. FreeJam have started muting anyone in their discord who says they don’t like the game, as well as people who mention their history with cancelling games. They absolutely seek to control as much information as possible and destroy any easily accessible evidence that any of this happened. I used to think FJ were the little guys but they somehow managed to make me feel smaller.

  • @uno2326
    @uno2326 21 день назад

    Good.

  • @Morality9
    @Morality9 21 день назад

    The legend has returned to Robocrafting.

    • @Ketmo785
      @Ketmo785 21 день назад

      I'm not nearly a legend and I'm not sure I 'm really back either.. but I will follow the development at least by checking in once in a while at the current state of RC2. But this won't be an RC2 channel. I'm probably going to stick to more mixed content even inf youtube alogarithm hates when you mix content :)

  • @EricOnline92
    @EricOnline92 25 дней назад

    Aye thanks for the video! Does look like an interesting game. I do like the idea of taking over an Island and turning it into a mobile base. That seems like a fun concept. I wonder if they will implement a way to attach other Islands at some point to grow your base? Anyways keep up the great work!

    • @Ketmo785
      @Ketmo785 25 дней назад

      I don't think they will make it possible to merge islands. But some islands are very very big so It's possible to grab one of those if you would like to build a big base. I think right now the things that the developers need to improve is the amount of content. A reason to keep going, and also more gameplay in between islands. In the demo, what is there is good but it is not that long before you run out of stuff to do that is not just keep building on your base. The demo is an early alpha build so hopefully there is a good chance that a lot of content will be added prior to release.

  • @lauraleelamer7365
    @lauraleelamer7365 25 дней назад

    Found the top of the tomb but since the update.....there is a grate over the hole. You can no longer by pass the puzzle.

    • @Ketmo785
      @Ketmo785 25 дней назад

      yep. I have edited the title to reflect that the cheese no longer works.

  • @UR2Compliant
    @UR2Compliant 28 дней назад

    Very cool

  • @ShoonitStSinta
    @ShoonitStSinta 28 дней назад

    THE USE OF TOILETS IS AMAZING HAHAHAHAHAHAHAHAHA